Andrew Gordon, Head of Character Animation at DNEG, will show how to make better and clearer poses from the perspective of animation, and will take a look at the idea of pushing poses and appeal through draw over procedures.
He will also talk about how gestures are used in animation, the different types of gestures characters use, and the reason why some shots look better than others.
Session in English
Speaker
Andrew GORDON
Head of Character Animation - Feature Animation DNEG