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Unity: A Hybrid Platform for Linear and Interactive Content

  1. Overview
  2. Description
  3. Speaker

Discover how a real-time engine can be used to create short movies, animated TV series, feature films, VR experiences and anything in between!

Surprise guest speakers will be invited on stage to talk about their productions. See the lastest features like real-time ray tracing in action and learn about the revelant roadmap for the film and animation industry.

Speaker

  • Mathieu MULLER
    Mathieu MULLER

    Technical Product Manager
    Unity Technologies